![]() To balance players' overall abilities, the game would have used item-based experience levels rather than player-based levels. Players would have been able to party together to explore these dungeons. ![]() Initially, Torchlight III, as Torchlight Frontiers, had been a massively multiplayer online game, introducing large surface levels that allow players to join together to fight monsters that respawn over time, and travel between the game's primary dungeons, many of which are procedurally generated. ![]() ![]() From an isometric, top-down view, the player controls their character to move about the game's world, using hack and slash with a variety of weapons, magic spells, and skills to fight monsters, collect new items and treasure, and sell and buy items in a centralized town to improve their character's abilities. Torchlight III is a Dungeon crawler where the player controls a character in a high fantasy world.
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